tuxDB - linux gaming aggregate
TUXDB - LINUX GAMING AGGREGATE
 NEWS TOP_PLAYED GAMES ITCH.IO CALENDAR CHAT WINE SteamDeck
 STREAMERS CREATORS CROWDFUNDING DEALS WEBSITES ABOUT
 PODCASTS REDDIT 

 

SUPPORT TUXDB ON KO-FI

MENU

ON SALE

New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


https://adeptuscat.itch.io/fear-jam-8-dont-blink


Contribution to the Fear Jam 8: Haphephobia - Fear of being touched

Edit: Buggy Angel movement is fixed now. Performance now allows browser play :)

Based on the weeping angels from the Dr. Who universe, the player has to get to a location without being touched by the angels. The angels will petrify (freeze in place) if obeserved by the player. The flashlight helps to see in dark places but beware, if an angels is observed, it will drain the batteries!

Controls:
WASD - move
Mouse - look around
Right Click - activate Flash Light
Space - swap Batteries

This is getting really interesting for a few reasons:
- Its the first custom navigation I made from scrach.
- And most importantly, the navigation is based on weights which are calculated on where the player can actually see. That means it takes into account if the spot the player is observing has enough light to see the angel.
- As a bonus, environmental lights dont illuminate the players "dead spots", as he wont be able to see behind an object, even if its illuminated. Its not as straight forward to implements as it sounds.