https://majestikstudios.itch.io/a-box-a-hunch This is a game made in 3 hours for Trijam #131. This was meant to be a little bit longer, having posts that change the player's color and give them access to different genetic abilities (climb, push, etc...) and you'd have to figure out how to complete the puzzle by cycling through different genetic traits... Yea, I don't typically do 3 hour jams, but I thought this would be a fun challenge. Hope this prototype is enjoyable! Controls
Assets UsedI did use some assets that I had in my Unreal Engine library, either gotten for free or previously purchased. All of the logic of the game was made within the timeframe, but here is a list of all the visual assets used in this project:
I also used music and sound effects from EpidemicSound. NoteI have no way of testing the Linux build, sorry if it doesn't work! |