I took the theme a bit literal and decided to make a top-down action-puzzle game where your character is constantly growing. This presented many interesting technical problems to solve. I had a really fun time with this jam and learned A LOT more about Godot in the process.
Controls: - Up/Down arrows or W/S for menu selection - Enter/Space for menu confirmation - Arrows or WASD for movement - R to restart a level - ESC to return to menu (WARNING this will not save your progress and you will have to start the game over)
Things I wished I'd had the time to do/add: - Low-vision mode/assistance (this entire game is unfortunately identified by color and I did not have time to go through and add accessibility options) - More levels - 2 or 3 more mechanics to allow more complex levels - Improve door system so that there could be multiple to unlock in a single level - Levels that were bigger than the screen (this was a decision that was made to save time) - Some SFX and Music would have been nice too
Feedback: - I'd love to hear what you thought of the game and anything you think would be a great addition. Please comment below!
Bugs: - If you find a game-breaking bug, please let me know!