https://ragnar0ek.itch.io/forkknight Protect the royal cattle "Catty" from rabid rats. Catty must survive until knightfall, when PitchKnight takes over the knightshift... Entry for for the "Stop Waiting for Godot" -Jam https://itch.io/jam/stop-waiting-for-godot I knew a bit of Godot already, but wanted to enter the third dimension, finally get a grip on how to import Blender assets, and finally finish a game jam.
Not really happy with it, but it's technically complete, so yay, it looks like I can finish the game jam. Play with WASD to move, shift to run, use the Mouse to rotate ForkKnight and control the camera, left mouse button to stab with the fork. Light looks very strange in the browser, but that'll be a problem for another day.
Thanks to the extended upload-time, I could add a small fix in time, that captures the mouse, if you click in the game box once the "action" starts.
-------------- The models look very cool, that's due to the nice assets by Quaternius. Besides one thing I made for the sake of the pun (the pitchfork), all 3d models by https://quaternius.com/ "Custom attack animation" with help of https://www.mixamo.com/ and and (Would have probably been easier, learning a bit more Blender, than figuring out how to customize Mixamo animation). ---- Menu Music: "Bojidar Marinov" "You Win" music by remaxim via: https://opengameart.org/content/win-music-1 "You Lost" music by MaxineRed via https://opengameart.org/content/all-lost-but-not-forever ---- |