https://adventure-dev.itch.io/genomancer You’re a Genomancer, whose abilities are controlled by your unstable genome. Your genome is composed of codons - the four elements, and a stop codon. You can have up to 4 abilities, and passive effects. The abilities are encoded by unique codon combinations, and any “excess” codons improve the ability. Kill endless waves of enemies, and every few levels, mutate - voluntarily or not! Controls:
Effects on player:
Effects on abilitites:
Here’s the list of abilities, if you don’t want to figure them out yourself (F: Fire, W: Water, E: Earth, A: Air, S: Stop):
So, for example, if your genome is the following: FFW S WAA S EEEEEWW This means you have 2 abilities, and character passives:
So, how do mutations work? Every 3 levels (later on, every 2 levels) you can select a mutation:
You also mutate randomly every 3 (later on, 2) levels. --------------------- Attributions:
The abilities and codons icons and the missiles images are not ours either, but we’ve made the wizard and the knight images and the floor. |