https://killiyun.itch.io/dungeonrush Dungeon Rush is a short experiment with procedural generation. It was made in only a couple of weeks and does contain a few issues. I recommend using the OS-specific builds below for a more stable experience.
Developed by me and Piers Jonkers (https://github.com/bobtie658/)
Stone sound effects by Zapsplat Spike trap sound by Deathscyp (CC0) Ladder sound by Pashee (CC-BY 3.0) Damage and pickup sounds by Prof.Mudkip (CC-BY 3.0) Game over noise by wobesound (CC0) Game music by Eric Matyas Dungeon art and sprites by Buch (CC-BY 3.0) with Abram Connelly as the asset sponsor Clock sprites by MSavioti (CC0) Character sprites by Yamilian (CC-BY-SA 3.0) Button prompt art by Nicolae Berbece (CC0) Spike animation and apple sprites by Stealthix (CC0) |