https://xra.itch.io/psycho-strafe Procedurally generated, arcade action FPS with emphasis on strafing like a psycho. No instant hit-scan weapons, all projectiles have trajectory... This is a prototype made in 7 days for the #7dfps jam Super early.. on hold for now while I finish http://xra.itch.io/memory-of-a-broken-dimension v0.1.1 Changes: -fixed level generator, correctly makes longer linear levels -fixed bug where enemies stop shooting the player after respawning -improved projectile intersection tests, but probably still not 100% exact -weapon auto-equips now -CROUCH ! ( c button ) -added placeholder damage indicators -dying always returns to main menu now -tweaked enemy health -object pooling for better performance v0.1 - initial #7dfps prototype |