https://tylerdotdev.itch.io/wasting-time Wasting Time is a game about fighting against time. The goal is to not let your clock hit zero before both of the grandfather clocks. You can only run away and defend against the clocks' attacks. Art made by my wicked smart friend, Works. Directions
Controls WASD/Arrow keys to move. Space to dash
Retrospective I wanted to get way more done than I did here. Way more. I underestimated the amount of time it would take me to both learn rapier, and working with it in bevy. The idea was to have multiple types of attacks coming from the grandfather clocks. We also wanted to have multiple stages with other kinds of enemy clocks (eg. Atomic Clock, Doomsday Clock). The shield was meant to be more of a short CD ability kind of thing, but kept putting it off. We have a lot more graphics made that I didn't have time to get in as well. We had sound and animations made as well that I didn't have time to put in. Overall I'm not satisfied with what I got done, but I did learn a lot and it pushed me to make a game start to finish in bevy. |