https://toastersunited.itch.io/idunno Modelling + Ideas: RainbowSheep Programming + Music: ToastersUnited IDunno Submission to the Uniton Studios 12 Day Jam (Possibly buggy) How to play: Enemies pop up in waves. Each wave you get a new weapon and extra health. Shoot enemies down by clicking (It shoots in front of you). Move with WASD and rotate with arrow keys (I could not get mouse rotation to work) Software Used: Discord: communication Godot: game making Aseprite: logo making Blender: modelling Bosca Ceoil: Music JSXR: Sfx ^ All of the above are free, except Aseprite ^ |