https://observatoire.itch.io/kaiser Dive deep in this thrilling and nervous cyber-pirate-themed bullet hell, where you have to dodge many different patterns shot by numerous cyber-aquatic enemies and use the restricted space at your advantage to progress through 3 levels with their own mechanic. This game can be played in WASD, with arrows or with a controller (recommended). The game pros : - Various enemies with each one having his own unique pattern to dodge. - 3 levels with position-based challenge and their unique twists. - A final boss willing to sink you down (no, for real, this is hard). - Swordfishes. - An OST here to make you feel like you’re a bullet hell god on his way to heaven (made by Ønym on Soundcloud). - Stunning visuals made to really highlight your experience (no seriously, it highlight everything). - More swordfishes. The game cons : - Cons-what ? Did not find any of these. The Team : Quentin “Asakim” Gautier : Lead Project, Game Designer, Pattern Designer, Level Designer (1 and 2), UI Designer. André “Sneakysunset” Lauzier : Unity Developper, Game Designer, Pattern Designer Level Designer (3). Guillaume “LeSelDiscret” Lebreton : Blender 3D Artist, Texture Artist, Bullet Artist, Character Designer, Monster Designer, Game Designer. Ønym : Composer, Sound Designer, Shader Artist, Game Designer, Seagull Designer.
Audio Engine: FMOD Studio by Firelight Technologies Pty Ltd. |