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New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


https://sot109.itch.io/pooping-in-paradise


Concept:

  • This is a simple arcade-style game made in SDL2.
  • In the game you play as a seagull and your goal is to poop on the target car (in the top left of the screen).
  • Hit as many targeted cars as possible, for each you get a point.  For every non-target car you hit you lose a point.

Controls:

  • Speed Up: W
  • Slow Down: S
  • Turn Left: A
  • Turn Right: D
  • Poop: Space

Notes:

  • The game was made in a total of ~10 development hours.
  • Most of the development time was spent creating art, I am not good at art, however I am pretty happy with how the game turned out.
  • The limitation was applied via the cars being destroyed in one hit.
  • The theme was implemented in the setting of the game.
  • The game was made only by me.
  • All art assets were made in the time period.
  • All game specific code was created within the time limit.
  • The game doesn't have any sound.

UI:

  • The top right number is time left, the middle is score.
  • The car in the top left is the one you need to hit.

Linux Instructions:

  • Download
  • Run from the folder it came in
  • Make sure that the executable is in the same folder as the "Assets" folder.
  • Look at the code if you want, but it's beyond bad.

Web Port:

  • The web port was built with Emscripten.
  • The game physics feels a little weird in the web port as I had to remove delta-time integration.  If the game is too fast or slow for you, sorry.
  • The port took rather a while to complete and was uploaded half an hour after the game, although still within the deadlines.
  • The quit button freezes the game.
  • If you can play the downloadable, it's better.
  • If you find any problems with the port or the game feel free to comment them however the game will likely never be fixed, sorry.