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New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


https://ramirezmike2.itch.io/a-walk-around-the-block


A Walk Around The Block

Walk your pets around and try not to cause too much trouble for your neighbors.

This game was made entirely in Rust using the wonderful Bevy game engine and is my submission for the 2nd Rusty game jam! The theme of the jam was this image interpreted however you'd like. I hope you enjoy it and let me know your thoughts in the comments! Also, check out the other games in the jam! Please read the Notes section below for how to play as well as suggestions for how best to run the game. IF YOU USE A CONTROLLER, USE THE D-PAD!

Quick ProTip for Beginners: don't pick up too many pets too fast because it can get overwhelming!

NOTE: The browser version has an issue where it doesn't pick up "yanks" on the leash very well. The downloadable versions respond better. Restarting the game may help though.

Description

A Walk Around The Block is an isometric singleplayer action game where you try to get the highest score before time runs out. Points can be added or deducted by various actions you or your pets do. Each additional pet you're walking multiplies the number of points you get per yellow orb.

There are three types of pets: Dogs, Chickens and ChickenDogs, which each have their own behaviors and interactions with the environment.

The player can walk up to 4 pets at a time, each controlled by one of the "face buttons" on your controller or the keys IJKL on your keyboard. The leashes' color corresponds to the button pressed to control that pet. Players can hold down the button to keep a constant pull on the leash or tap the button to give the leash a yank to quickly pull a pet toward the player.

Walking around the block you'll encounter neighbors, chipmunks and worms. Dogs love to be petted, but will try to chase down chipmunks. Chickens ignore the chipmunks, will eat worms and will annoy people. ChickenDogs will destroy anything they encounter.

The player levels up after each 1000 points which affects how quickly you can move and how powerful your pets are. Try to keep track of your pets because if they wander too far you may lose them and get a Game Over!

Notes

If using a browser, this game runs better in Chrome versus Firefox, and the downloadable executables work best. 

Also, the controller support can be a little weird across controllers, sometimes the mapping of the Yellow and Blue buttons are inverted unfortunately. Also, analog sticks work mostly but D-Pad responds a lot better. Plugging in a controller will sometimes make the keyboard no longer playable.

Controls

Keyboard

TLDR: WASD and IJKL

W - Move Up⬆️

A -  Move Left⬅️

S - Move Down⬇️

D - Move Right➡️

IJKL - to pull/yank the corresponding pet (if you have one)

I - Tapping yanks the Yellow leashed pet. Holding will gently pull the Yellow leashed pet toward you.

J - Tapping yanks the Blue leashed pet. Holding will gently pull the Blue leashed pet toward you.

K - Tapping yanks the Green leashed pet. Holding will gently pull the Green leashed pet toward you.

L - Tapping yanks the Red leashed pet. Holding will gently pull the Red leashed pet toward you.

Gamepad

D-Pad/Left Analog - move in that direction

Face Buttons:
North - Tapping yanks the Yellow leashed pet. Holding will gently pull the Yellow leashed pet toward you.

West - Tapping yanks the Blue leashed pet. Holding will gently pull the Blue leashed pet toward you.

East - Tapping yanks the Red leashed pet. Holding will gently pull the Red leashed pet toward you.

South - Tapping yanks the Green leashed pet. Holding will gently pull the Green leashed pet toward you.


All content in the game was made by me, Michael Ramirez

Source Code can be found here