The Magnet Gun is a movement first person shooter with puzzle elements, inspired by Portal and Half Life, both in aesthetics and movement, its also largely inspired by Team Fortress 2 (Namely the Airblast from Pyro's flamethrower, and the ability to projectile jump present in most classes).
FEATURES
M1PULL: An ascended glitch, accelerates objects towards you. Keep the glowy end pointed away from yourself at all times.
M2PULL: Concentrated* handwavium** blast that pushes projectiles away from you. *Handwavium takes up to two seconds to build up. **Handwavium and gun sold separately.
Crouch: Makes you smaller. Becomes a dash if you are going fast enough, this can be used midair.
Surf: Jump into any ol' ramp and strafe towards it to gain a lot of momentum.
Rocket Jumping: Never before have projectiles aimed at you been so useful!
You are also potentially able to jump on projectiles!
Actual demo coming soon
Note: This is my first serious unity project, expect a lot of bugs and make sure to report them when you spot them (its why im putting the demo out here before the actual release)
You can paste this into your site to support my project: