tuxDB - linux gaming aggregate
TUXDB - LINUX GAMING AGGREGATE
 NEWS TOP_PLAYED GAMES ITCH.IO CALENDAR CHAT WINE SteamDeck
 STREAMERS CREATORS CROWDFUNDING DEALS WEBSITES ABOUT
 PODCASTS REDDIT 

 

SUPPORT TUXDB ON KO-FI

MENU

ON SALE

New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


https://kypello.itch.io/semi-automated-shipping-company


(Note: Web version seems to have a much higher sensitivity than the downloadable builds. Be sure to adjust the sensitivity in the pause menu until it feels comfortable to play.)

Welcome to your first day on the job here at Semi-Automated Shipping Co.! We ship all manner of crates and cargoes to and from every corner of the globe, and it's all thanks to our proprietary Robot Buddy Companion™s who do all the heavy lifting!

But as an employee at S.A. Shipping Co., you will need to know how to program these robot buddies for any task. That's why we're putting you through this mandatory Robot Buddy Training Course™ - if you don't fall in the lava or get trapped behind a door, you'll come out of it as a fully-functional Semi-Automatic employee!

Controls:
WASD - Move
R - Restart Level
P - Pause menu
Left click on robot to open code editor
Left click on commands to pick up and place them in the code editor
Right click on commands to delete them

Made for Wowie Jam 4.0

Music generated by soundraw.io

Sound effects from Sony sound effects library (2004)

Project source: https://github.com/kypello/RobotCoding

Post-jam update 22/8/22 (minor bug fixes and QOL improvvements)
-Fixed break and continue statements not working properly
-Fixed typing R in comments causing the level to reset
-"checkInFront() == crate" no longer detects crates in the floor in front
-Code palette scroll bar is now covers only the length of the palette area, instead of the full height of the screen
-Code no longer gets cleared when the level resets
-You can now right click on commands to delete them
-"comment" and "line spacer" have been moved to the bottom of the list
-Added a pause menu with pixel effect toggle and sensitivity slider
-Changed how the low-res effect works so the web version can now be played in full screen
-Lowered default sensitivity for web build only