I recommend playing the desktop version; the web version may not work with outdated browsers and there's nothing I can do about it.
This is Fermatina, a demo containing the first chapter of Fermata, a game I'm working on. It's a platformer with very limited movement and no jumping – but, for that, you have an extremely versatile hookshot. Learn all the quirks of its usage – including those aspects that seem unintended, almost like "speedrunner strats" – and escape Fermatum's Tomb into the dying land of Agaratur beyond. Fermatina has an in-built Game Speed slider that you can use if your reaction speeds aren't that fast or if you're struggling with a difficult section. If you beat the game and are looking for a challenge, try to find all rifts (special challenge collectibles), beat the game on 150% speed, without dying, without using the arrow keys to move on the ground (it's possible!), or try speedrunning it! Fermata will contain (for the time being) 8 full levels, including Fermatum's Tomb, with new mechanics, plus some lore areas without gameplay. I'm thinking of adding a special epilogue, although I don't know if it will come with the initial release or in a post-release update. Early donators will get cool stuff and some impact on the development of Fermata! (Of course I understand that this is a risky thing for you to throw your money into but hey) Oh Machine and Alien One, Keep up with development: https://fermata-game.carrd.co/ Press kit: https://drive.google.com/file/d/1hc9eLZTImcUi2PJpM1MmNtC_0LDTe3iz/view?usp=shari... |