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New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


https://megaprokoli.itch.io/chess-conquest


This is a small turn based strategy game, where every battle is a round of chess (local-multiplayer only). This is the first game I made a while ago. It's more a prototype than a finished game, but maybe you'll have some fun with it.

Feedback about the game and the general game concept is highly appreciated.

Gamemodes:

  • Classic
  • Conquest

Classic:

A normal game of chess.

Conquest:

The goal of the conquest mode is to conquer every region on the map.

This is done by moving your armies to enemy regions. But don't forget your defence. Distribute your armies over your regions to build a solid frontline.

Moving and buying armies:

To move or buy armies click on one of your regions. In the popped up menu you can buy armies for this region or move existing ones to another region. A region can have a maximum of 4 armies.

The dotted lines on the map indicate where you can move to from a certain region. Once an army was moved your turn is over..

When you move one or multiple armies to an enemy region a battle will begin. (only when there are troops stationed)

Castles:

Some regions are castles, marked by the castle icon. A castle can only be attacked  with a larger army than the castle's.

Making money:

You earn money from your regions that have armies in it.


Credits:

Gamedesign & Programming

Scrapixel Games

Graphics:

Overworld:

Shade

User Interface:

PaperHatLizard

adwitr

Backgrounds:

ansimuz

Chess:

Dani Maccari



Audio:

Music:

INFINITY CRYSTAL: AWAKENING

by Sara Garrard

SFX:

FALLENBLOOD

irinairinafomicheva

FlashTrauma (Pixabay Music)

dave.des (Pixabay Music)