https://carpyn.itch.io/godot-4-beta-fps-demo Notice: Godot 4 beta web export is very buggy, graphics don't display properly and you need to press tab to allow mouse capture. Try the download files if you have any problems I've been trying to develop a character movement framework for godot, that works on any genre (2D included) so I can prototype faster, this is the result. I had too many hassles with godot 3 limitations so I opted to focus on godot 4. It has some fancy mechanics like coyote time and input buffers for jumping, and bunny hoping since someone always ask for it. This demo also contains some tools besides the character framework:
Controls: ASDW: Move || Right Click: Shoot || Left Click: Zoom Aim || R: Reload || ESC/Tab: Capture/Free mouse |