https://orbistertius.itch.io/the-tunnel This game was originally commissioned for the bundle-zine Indiepocalypse #35, that you should definitely check out! The State sent you to work on The Tunnel, but it's not what you expected. The Machine is not drilling. It's doing something else... something weird. And what do the people living there want with it? "The Tunnel" is a top-down adventure game, rendered in 16-color pixel art, inspired by the fiction of Franz Kafka and the SNES/Super Famicom game Ihatovo Monogatari. INSTRUCTIONS Use the arrow keys to move around, 'Z' to interact and go to the next text bit, and the Number Keys to select dialogue options. Mouse-clicking also works for selecting dialogue options and going to the next text bit. Press F11 to leave full-screen. The game can't be saved (maybe in a future update!). It's quite short, though :) CREDITS Story, art, programming, engine: lunafromthemoon (@lunafromthem00n) Story, writing, QA, additional coding: Mariano Falzone (@marianofalzone) Music and sfx programming: Lisergishnu (@Lisergishnu, Soundcloud: Lisergishnu) Powered by RenJS (created by lunafromthemoon) ABOUT US Orbis Tertius Games is an indie video game studio founded by lunafromthemoon and Mariano Falzone. We make games with a focus on narrative. You can follow us on Twitter and check out our website/blog. |