https://ttilberg.itch.io/advent-of-code-2022-day-6 I've enjoyed making little games with DragonRuby Game Toolkit this season. This game is associated with The Puzzle for 2022 Day 6. You are tasked with tuning a communications signal by detecting the lock-on packet. In part 1, it is 4 consecutive unique bytes. In part 2, it is 14. This game visualizes the Part 2 task. The input is my own, and slightly modified to help the game end sooner (you don't need to get to 3,215 like my answer was ;)). You will detect and throw away duplicates in order to lock in on a 14 length string of unique bytes. In total, it takes about 2-3 minutes to finish a successful run. What's that? WE GET SIGNAL. MAIN SCREEN, TURN ON! TIPS: Matching signal doesn't have to be touching to destroy: Given the signal chain `WOWOW`, either W or O will clean the signal. The danger bar is cleared after a zap, and doesn't change speed (except for when you type a wrong letter). Take your time! Don't press that signal as soon as you identify it. Get it ready to press, but use the full bar time to wait for a potentially better signal. |