https://evolutional.itch.io/cosmic-conquest COSMIC CONQUEST by Carl Edman Description Cosmic Conquest is a 4-player turn-based tactical conquest game by Carl Edman and released for the Amiga in 1988. The aim of Cosmic Conquest is to be the sole remaining ruler over the complete star cluster of 16 stars. This is a Windows/Linux port of version v1.0035 that was released into the Public Domain. See the github README for more details, or Carl's original docs AI AI is based on the name of the player. Carl only created AI for the "klingon" race, so if you want any sort of challenge you should include the name "klingon" somewhere in the name. Controls This game is a text-based game, and as such the control are primarily text-based. This port uses the original control scheme, which can be a little bewildering.
Files
See README.md for more info on the port and licence info. See doc/cosmic.txt on how to play. Bugs This game is a low-effort port of an Amiga game from 1988. Whilst I've tested this by playing a lot, there will definitely be bugs/quirks and all sorts of things that offend your modern sensibilities. Save Games For the save game system to work, make sure you create a folder called "games" next to your executable. Source Code https://github.com/evolutional/cosmic_conquest Credits
Greetz h0ffman, nivrig, korruptor, evil_paul^atebit |