Ludum Dare 52 Jam EntryIMPROVED POST-JAM VERSION: https://lopar.itch.io/harvest-merge-alphaRead this for info, but play that version! Jam entry page: https://ldjam.com/events/ludum-dare/52/harvest-merge Theme: Harvest ControlsMove forward/backward, Rotate clockwise/counterclockwise Rotate board Push Elements Pull Elements Restart Game Merge the same element together by pushing them together. Or, pull them backwards (as long as there's an open space behind you!) You can climb up up to one cube at a time, just by walking on it. Blocks will also merge together if two of the same block are on top of each other, whether you pushed them there or they spawned on their own! PremiseYou need to make some food for your family... from scratch! Start with sunlight and water and merge each element in a sequence until you get to harvest crops! Inspired by a fusion of several puzzle games including 2048 and Wario's Woods, with an isometric twist. CreditsProgramming/Art/Music/Sound
Idea bouncing/Testing
If I had more time...Right now there's no real win/lose states to the game. But I think getting to the crops is pretty cool. Send me a screenshot if you I wanted quite a bit more polish and some settings, but time is obnoxiously finite, as usual. I also would love to figure out how to better represent where you and the cubes are in the isometric playing field. The minimap helps but it only helps so much! Post-jam BugfixesAny changes during the LD52 jam review time will be for performance/breaking bugs only and not feature work.
Known bugsBoth known issues right now involve the web version and shouldn't affect the binary builds. Godot 4 is still in beta and there are still quite a few issues with the HTML5 export.
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