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New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


https://pharaoh439.itch.io/caverunner


Steal stolen stuff from the local goblins, then sell it all back to its original owners for a profit! Make enough money that you can retire.

A 7 Day 2023 RogueLike submission. Programmed using Godot, in under 7 days.

  • Every level is procedurally generated and populated.
  • The parameters change as you progress to make things more difficult.
  • Starting at one end of the level, make your way to the exit at the other end. Pick up as much valuable stuff as you can hold.
  • Don't take too much time, or the goblins will return home and hunt you down.
  • Take advantage of equipment. Knives will kill enemies instantly, but they can only be used once before breaking. (It's a lore thing.) Blockades can prevent goblins from reaching you.
  • Be careful not to get stuck in a cave! If you're carrying too much, you might not be able to escape.


A Note for MacOS users: This game was built on the first release of Godot 4, which has a number of breaking errors with web-based MacOS builds. This game most likely won't run for you for most browsers.

Pending updates, waiting for 7DRL judgement to conclude:

  • Rebuild when Godot patches for MacOS, to allow more people to play.
  • Add a keybind to drop an item from your inventory, preventing certain softlocks.
  • Start the camera at the end of the level, then pan to the player, helping the player to navigate the level.
  • Add audio feedback when a player tries to pick up items that are too heavy.
  • Add more visibility into systems. for instance, "15 turns until goblins arrive."
  • Click/Drag controls, allowing for touchscreen interaction