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New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


https://doctorm64.itch.io/sirencat


Created for GBJam11.

A daring Siren Cat is on a quest for the most prized treasure of the galaxy...

A casual score attack shmup with player driven difficulty. Choose from a random selection of varied weapons, and combine them to survive your trip into the asteroid field. 

Chase the stars to build up your score multiplier! And don't bump your helmet, it resets your multiplier... and it could break.

  • Character Design and Concept Art by WinterRain
  • Everything else by DoctorM64

CONTROLS

Keyboard Keyboard Gamepad
Move Arrow keys WASD Left Stick/DPad
Menu SelectionC, XK, JA, X
Pause / Options
EnterTabStart


WEAPONS

When you collect a supply box, you'll be presented with 3 randomly chosen weapons. Once you select one, it will be added to your active weapons. If you select a weapon you already own, it will level up.

Pistol: Quick shots that deal moderate damage. Levelling up increases damage. A basic weapon that can take out asteroids in one hit on later levels.
Spread:  Projectiles are fired at an angle. The amount of projectiles and the spread pattern expand with level ups. 
Bubbler:  These small projectiles don't do much damage at first, but if you manage to level this weapon up, it becomes extremely powerful. 
Anchor:  Circles around you, dealing contact damage to anything it touches. Moving up or down changes the rotating direction. Levelling up increases the amount of anchors around you.
Proximity Mine: Fires a stationary mine that explodes on contact. The range of the mine and the area of the explosion are increased when levelling up this weapon.
Missile:  Flies forward in a controlled random direction, and explodes on contact. Levelling up increases the amount of missiles fired, but also increases the range of the random trajectory.
Wave Claw:  An oscillating phantom claw projectile that phases through solid objects, dealing constant damage. The size of the projectile increases on each level up.


NEW IN 1.1

  • Added new weapons
  • Balanced existing weapons
  • Added webGL mobile controls, so you can play on your phone from this page
  • Bug fixes


Have fun!