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New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


https://jetpackgone.itch.io/cloud-keeper


If you enjoyed playing, feel free to comment and give feedback! I am deciding whether to make this a full game, so let me know!

For the best experience, the desktop version is recommended.

Cloud Keeper

As keeper of the clouds, use the power of clouds and wind to protect the shrine from fire spirits until the rain goddess brings the rain!

Originally made for the Godot Wild Jam 58 in 9 days.

Gameplay

Move - WASD
Summon rain cloud - Right click or space bar
Wind blast - Left click and aim with mouse
Pause/settings - ESC key

Key rebind available in settings.

Credits

Programming - Me, created with Godot v3.5.2
Design - Me
Art - Me, created with Krita
SFX
- Mostly me, created with jsfxr
- "Thunder, Very Close, Rain, 01.wav" by InspectorJ (www.jshaw.co.uk), converted to ogg
Music
- "The Hunt Begins" by Florian Stracker
- "Keep Me Safe" by Florian Stracker
Font - Not Jam Pixel 5 by Not Jam

Big thanks to Isaac for play testing!

Godot Wild Jam

The game is a submission for the Godot Wild Jam 58's theme "Rain or Shrine" and all the wildcards.
- Textless
- Windy
- Mythical Mashup