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https://darthumbris.itch.io/elementum


A prototype for a metroidvania game inspired by classic zelda. Using basic elements to create higher elements. Certain enemies only take damage from certain elements.


Controls:

  • Move with WASD
  • Change active element with q and e
  • Shoot element with arrow keys

To go beyond the green doors you need to charge the crystal next to them with lightning element. To get the lightning element you have to use the altar. Just shoot water and fire at it and it will drop the lightning element.

The game was made for the Metroidvania Month 20 Game Jam.

The main theme we used was Hell.