https://doctorphd.itch.io/tile-game Tile Game is an abstract strategy/pen-and-paper game I invented in 2011. This project is mainly uploaded to serve as a reference.
The winner is the player with the most cells owned at the end of the game.
The original version of Tile Game was meant to be a more advanced version of Tic-Tac-Toe, with the specific goals of adding depth and removing the first turn advantage. Games only take about a minute to play, so it's quick to play a few rounds and learn a strategy through trial-and-error. The original was played on a 3x3 board with a pool of 15. Some analysis shows that a starting pool of 2 <= POOL < 10 always results in a player 2 winning strategy, a starting pool of POOL > 10 always results in a player 1 winning strategy, and a starting pool of POOL = 10 results in a draw. Analysis on boards of greater dimension hasn't been done. but my conjectured best pool value is 2*ceil(rows * cols / 2). That is, 2 points for every turn Player 1 gets. |