https://play-mek.itch.io/beangame
Cole Hall - Programming, Sound, Design Hector Selby Reimundez - Programming, Art, Design The lifecycle of the Beanstalk, thought to only exist on Stewart Island, requires that the Bean build kinetic energy from climbing its parent stalk at high speeds and then using its newfound height to plant itself into the ground. The bean even consumes other, less developed beans as their protein gives extra energy. However, the bean must make an effort not to touch the spiky, yellow leaves grown to ward off predators. After this long and arduous process, the bean finally plants itself, only for the lifecycle to repeat. How to playYou cannot jump Create momentum by falling to lower leaves The indicator on the right shows how fast you are falling. Beans give you extra points. Yellow leaves take away points. ESC - Pause AscendingW,A,S,D - Move Bounce off leaves to get a combo. You cannot bounce off a leaf until you are falling fast enough. Pound to reach top speed at the cost of control. DescendingW,A,S,D - Move Your points start to drain as you fall so make sure to reach the bottom as fast as you can. Dive makes you fall faster. Don't hit any leaves on the way down except for beans or you'll lose points TipsUse your the circle below you, your drop shadow, to orientate yourself. If your shadow appears over a leaf then you'll land on it! You can also use the cloud below to work out where you are when you're not on a leaf! When you start falling to the ground means that you can no longer get any extra points on the way up. Try to stay ascending for as long as possible. If you get a 'Windows protected your PC' message. Press 'More info' and then 'run anyway'. |