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New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


https://ezra-szanton.itch.io/to-the-flame


You are a moth on a brutal pilgrimage to meet God. Jump carefully: every chasm is a chance to fall right back to the beginning. When you see the spider, hide. It can hear your little footsteps.



The game is one big vertical level, which means you can fall right back to the beginning. We didn't make it to be cruel. We like that sweaty-palms feeling you get when you know the stakes are high. It’s a spicy feeling.




The spider roams the whole map. If it sees or hears you, it will chase you. If it catches you, you die (and are therefore sent back to the beginning). You cannot fight it, your only hope is to hide where it can’t get you.



  • Controls are simple to learn but deep and expressive once you get to know them. And especially once you get the double jump :)
  • One giant vertical level.
  • Every inch of "progress" is saved, forward and backward.
  • Condescending commentary from God.
  • 2-7 hours of pain and suffering playtime. Only one person has beaten this game in under 1.5 hours. Most people take around 5.
  • Full control remapping.
  • Slo-Mo mode, useful for new players to the genre, or for experts to practice tricks.
  • Optional challenge modes:
    • "No jump preview" mode which basically turns the game into Double Jump King.
    • "Darkness" mode, where you'll need to memorize the map to succeed.
    • Built-in speedrun timer, if you're into that kind of thing.

We love streamers! Here is a kit for you for thumbnails and such

Want to write about us? Here's a presskit!

Why is this game free right now?

To The Flame is currently in open beta, meaning we are trying to gauge interest and catch bugs. 

If you're interested in the game  or want to support us, the best way you can do is wishlist it on steam.

Click here to open the steam page in a new tab.