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New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


https://crossorbit.itch.io/skid-island


[EARLY ACCESS - ACTIVE DEVELOPMENT]


Drift around on Skid Island, make cash and tune your cars.


Jump into an open-world drifting adventure that takes you to a vibrant city on the edge of a breath-taking island. Experience the thrill of street drifting and racing with up to 10 friends, cross platform!



THIS GAME IS STILL UNDER DEVELOPMENT


You can play the work-in-progress game in "early access" and give your valuable feedback to help improve the game, fix bugs and introduce new features.

These main features are already in game:

  • Cross-platform Multiplayer: Android & PC
  • Explore the city and island (work in progress) with up to 10 friends
  • Rack up combos and points while drifting, speeding, and jumping
  • Get money for your collected points
  • Buy new cars and customize them
  • Collect hidden bananas for lots of cash

As development progresses, more features will be added.

More customization options, drift and race events, missions, encounters, additional maps and tracks, and much more.

Some of these features are almost done being implemented, others are still in planning phase.


Update 0.4.8:

Small improvements and fixes before 0.5 release 

Improved reflections
Fixed reflection probe projection
Grass render distance changes per quality level
Grip slightly increased
New emissive textures for brake lights

Update 0.4:

  • New Drift Zone Challenge implemented (Leaderboards coming soon)
  • Updated physics
  • Updated car sounds and sound system
  • Updated car models
  • Parts are disabled since the new tuning system is not done yet
  • Lots of fixed bugs and performance improvements
  • Updated weather and day-night cycle
  • Multiplayer stability improved
  • Max players per room increased to 10
  • Bananas fixed

Update 0.3.8:

  • Introducing the new island environment
  • New harbor and large drift park with looping
  • Some vehicles have been changed and improved
  • New spoilers
  • Improved UI elements
  • New tutorials
  • Many meshes have been optimized
  • Changes to handling
  • New system for "Mayhem" objects
  • New LOD system, now also for lights
  • Improved quality settings