https://pablowunderlich.itch.io/bismars-quest Bismar is a tiny scale who believes he's defective, stuck in a massive factory where he must escape. Join him on his quest and help him find the exit! Use Space to jump, WASD to move, collect 25 ingots to progress to the next level! Developers: Connor Hoss - Game Design/Narrative Design Lars Betting, Pablo Benitez - Programmers Pablo Wunderlich - Game Audio (sound design and technical sound design) Johnny Correa - Environmental Artist Zachary Lovell - Narrative Design Ray Ramos - Music Composer Mars Gomez - Character Artist UX/UI Design - Kennedy Chan Eva Selmon - Narrative Design |