https://actuallyalys.itch.io/violet-sky You find yourself in a huge plain beneath a violet sky. How strange. Entry for Procjam 2023 and 7dpfs 2023. Some textures were procedurally generated in the GNU Image Manipulation Program. This game also procedurally generates structures on the fly at the beginning (hence the delay). The web version has some graphical glitches and suffers from slower performance, so play the desktop version if you can. ControlsUse WASD or arrow keys to move around. Use the mouse to look around. Left-clicking takes a picture, and right-clicking moves your reticle or cursor "m" mutes the music and "-" and "=" changes the volume. Acknowledgements
I reference a number of sources explaining how the marching cubes algorithm works:
And how shaders work: |