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New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


https://antonioda.itch.io/godot-wild-jam-65


Blast Chamber

Our entry for Godot Wild Jam #65

Any and all feedback very much appreciated :D

Controls

Full joypad control only on download builds!

A D keys / Left Right keys / Left joystick - Movement
W / Y / Z / any joypad button - Jump
Space / Joypad shoulder button - Charge rocket

Credits

Visual design by J. Harris (aka Riotmode)

Music and SFX by Rookie 1978

Programming by Antonio Dell'Annunziata

If you are interested in how the game works, check out the source code on GitHub.
All assets licensed under MIT. Please credit the artists if you use assets from this repo.

Hints/Known issues


You can jump while charging and then release the charge to get extra height/width on difficult jumps.

Getting into the movement controls is hard. Sadly we don't have the time for refinement before the submission deadline. We'll work on it afterwards :)

The movement is a bit easier when playing with a controller. But be aware: Controller support is only given on downloadable builds.