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New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


https://sebgame.itch.io/slimeslair


Welcome...

Greeting young arcane practitioners and scroll sniffers, we warn you, be sure to watch your fragile backs and prepare your spells for a perilous dungeon-crawling, slime exploding, terror inducing adventure. As you dive deeper into the abyss of the unknown, you shall face stronger and stronger creatures to ultimately try and escape this never-ending nightmare...

Tips and Tricks:

  • You can dash through enemies to deal damage to them.
  • Try staying on the sides of each room. The center is the most dangerous.
  • Your health recovers over time, if you don't take damage.
  • Slimes only attack if they can SEE you, so hiding is a good way to recover health.
  • The dungeon exit is somewhere at the top of the map, so always go up if possible.
  • Room difficulty increases each time you clear a room.
  • You must clear a MINIMUM of 8 rooms before reaching the exit (usually more).

Controls:

  • WASD to move
  • Aim with your move
  • Shoot with mouse left click
  • Space to dash
  • F to interact with characters
  • Escape to pause

(made in 2 days for the Dingo Game Jam 2024)

Credits:

Seb - lead programmer, UI, weapons and enemies and stuff

Ahmet - jack of all trades, level design

Sunny - audio sfx, level design and ISP

Eric - 3D modeling and level design

Kevin - programmer, UI

Ares - pixel art


Third Party:

Climbing the Dark Tower by Firage - (October 2, 2011: CC 3.0)

Wizard hat by Poly by Google [CC-BY] via Poly Pizza

Other asset creators: MoreMoutains, Off-Axis Studios