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New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


https://zyjin.itch.io/ar-tactica


(Note - This game is not finished, we didn't have time to complete most of the primary mechanics, but feel free to give feedback on the idea/what is present!

It was still a great learning experience regardless!)

In Ar Tactica, the player will control multiple units which they can choose to either move, capture tiles, or attack enemies with on each of their turns.


 The player’s turn ends when they either manually end their turn or when all units have expended all actions available to them. 

The player achieves victory when the given turn limit is reached and they control over more tiles than the opponent. The player loses when the turn limit is reached and the enemy has control over more tiles than the player.

 Units can be defeated, and when they are, they are sent back to their starting tile and cannot act until the unit owner’s next turn.