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New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


https://alexjgriffith.itch.io/witchdoctor


In this spooky mystery, darkness is spreading across a quiet valley village. Find the source of the darkness before its to late for you and the village.

John's out here looking for answers!

Darkness is spreading and John doesn't give a H*@K.

WitchDoctor is a casual mystery game with a pinch of Lovecraftian horror.

This game was written for the Pirate Jam 14. The theme of the jam was its spreading.

What you play here represents just the first night of your adventure. We will see where it goes. If you enjoyed the game please leave a comment and a review. If you have any feedback or suggestions I'd love to hear it!

Web support for this game is currently experimental. If you are having performance issues please use one of the download options below. From my testing it works much better in Chrome than Firefox.

Talk to the locals to find the source of the spreading darkness

Controls

  • Movement [WASD] and [Up/Left/Right/Down]
  • Interacting [Space]
  • Menu [TAB]
  • Mute [CTRL]-[M]
  • Toggle Full screen [F11]
  • Dialog Option [1]-[8]
  • Exit Dialog [Escape]
Speaking to the locals to get clues.

This game was built using Love2D, Tiled, Aseprite and the Fennel programming language.

Stay Safe, Stay out of the dark

Stay Safe, Stay out of the dark

Tips / Tricks

  • Everyone with an exclamation mark over their head has something new you can ask them.
  • Asking questions of one NPC may unlock dialog options for others.
  • Don't stray into the darkness without your torch.
  • You can light your torch by standing next to a fire.
  • Make sure you make it indoors when you see the lights going out.

A devlog exploring the development of WitchDoctor is coming soon to itchio.

A path to nowhere cast in darkness.

Attribution

  • Game Code - Alexander Griffith (GPL3+)
  • Character Art - Alexander Griffith (CCBY 4)
  • Tile Art - Play Don't Tell (Proprietary)
  • Music - Ivan Dutch (CCBY 3)
  • Font (Not Jam UI)
  • Sounds Effects - NeadSimic, Nicole Marie, InspectorJ, Blender Foundation, MentalSanityOff (CCBY 3/4)
  • Library (lume, flux, json) - RXI (MIT/X11)
  • Library (anim8,bump) - Enrique Cota (MIT)
  • Engine (LÖVE) - LÖVE Dev Team (Zlib)
  • Language (Fennel) - Calvin Rose (MIT/X11)
  • Web Support (Love.js) - Davidobot
Path to nowhere cast in darkness.

The tilesets were developed from Sunny by Play Don't Tell.

The music is by Ivan Dutch, released under a CC-BY 3.0 Licence

Built for the web using https://github.com/Davidobot/love.js