https://jag.itch.io/mushwhom-edu This is the educational version of MushWhom?. The non-EDU version is also available to play. Such an honor!You've finally landed an invitation to visit the world of the mythical Shroo.Even better, their Mayor has asked for your assistance as a surveyor!Will you be able to help?
They want to open their world to tourists.
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Design & Development | Collin Lang, Knitwit Studios Knitwit Studios website | Knitwit Studios on itch.io |
Producer | Jennifer Ann's Group |
Publisher | Life Love Publishing |
Educational Consultant | Caroline Beddiford |
Narrator | Janik Person |
Editor | Drew Crecente, Life Love Publishing Life Love Publishing |
Community Engagement | Susanne Smetana, Jennifer Ann's Group Jennifer Ann's Group website | Jennifer Ann's Group on itch.io |
Gaming Against Violence
MushWhom? is one of the games to come from the Gaming Against Violence program, an evidence-based approach to violence prevention. The program is presented by Jennifer Ann's Group, a nonprofit charity.
Games addressing protective factors such as critical thinking, resilience, empathy, and connectedness support the program's cross-cutting approach to violence prevention. Since 2008, the Gaming Against Violence program has engaged, educated, and empowered young people around the world about important issues. Other topics include consent, healthy dating relationships, and teen dating violence prevention.
Learn more about Gaming Against Violence by visiting the program website: GamingAgainstViolence.org. The website also includes links to published research and media coverage about Gaming Against Violence as well as links to some of the prosocial games to come from the program.
You can also learn more about Critical Thinking by visiting the website for Critical Thinkers: CriticalThinker.games. The website offers definitions, resources, and links to other websites about critical thinking. It also includes links to more critical thinking games.