https://heavyhue.itch.io/the-fleur-house [ WEIGHT GAIN WARNING] Short visual novel experience with a weight-gain focused minigame made in unity. You are the recently hired head chef for the Fleur Manor. The application said lodging was including so you jumped at the opportunity, but as you enter the manor you feel like maybe you're in over your head. If you've ever played Mario Slides (that one minigame where you try to guide the Mario heads to the right place) then you'll instantly understand how to play, but watch out for some twists. This is only my second game but my first was so bad it hardly counts. As such, expect bugs. If you do find any, let me know and I'll try to fix em! Controls: Mouse - Everything Right Click - Clear lines ESC - Pause ENTER - Continue story/ Select [Optional] Arrow Keys -------------------------------------------------------- 1.021 Change Log: -- Added chapter select screen --Added reset button in pause screen --Added credit scene - Should fix the game not properly resetting between runs --Tweaked Flan Difficulty --Tweaked Lavender Difficulty -No longer spawns three food near the end, gradually increases over time instead -- Changed Favorite Food and Hated Food timer icons to be clearer --Edited area where food is "popped" -Should lead to fewer cases of food popping too soon |