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New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


https://shinpansen.itch.io/coffee-maker


This game was originally created for the "Coffee jam" game jam organised by Miss Myu.

This game was the last project I worked on after a long break in game development. As a new start, I thought it would be cool to add new features to this game.

Changelog (2020-06-06) :

  • (+) 3 game modes have been added (and a menu).
  • (+) You can now hold C button in game, to show the ingredients list.
  • (+) A recipe editor has been added! This is the main new feature, and it was hard to get it done with the limited tokens and saves of pico-8. Read to rest of the description to learn how to use it.
  • (~) In the jam version, each level was timed. Now you have to make a certain amount of recipe to get to the next level.
  • (~) Minor visual changes.
  • (~) The tutorial has been changed a little to be easier to understand.
  • (-) To save tokens I had to get rid of the multi language support.
  • (-) Because of the editor, I couldn't keep the random color scheme feature.
  • (-) To save my last tokens, I had to disable the "smart" random recipe chooser. It means that you can now get the same recipe two times in a row, while it was impossible in the jam version.

Recipe Editor - 7 Things You Must Know About It :

  • There are 17 recipes in the game and 8 ingredients. Each recipe (if edited) is saved on an external .p8 cart. Because of the browser limitions, only 16 carts can be saved. It means that you can't save the last recipe.
  • I didn't manage to save each ingredient separately. It means that if you want to restore the default state of a specific ingredient, you have to restore all the ingredients (so be careful if you edited several ingredients).
  • To restore a recipe (or ingredients) to its original state, you have to disable auto-save and reload the game (press return then select "reset cart").  To know if a recipe is saved you can see this little icon at the top-right corner of the recipe preview : . To toggle auto-save, select the recipe name (first row) and press X button.
  • To disable a recipe, set its min lvl to 0. However, you can't change the min lvl of the first recipe.
  • If you try to edit a recipe sprite, the cup and fill changing is disabled. You have to erase your sprite to be able to change this parameter again.
  • In the sprite editor, the mouse is used, instead of the keyboard. Left-Click on the palette to select a color, or right-click on the drawing to pick the sprite pixel color (like in the pico-8 editor).
  • Pink is the invisible color of the sprites.


There are probably still bugs to fix. Please tell me if you encounter some issues.

Hope, you'll enjoy the game!


Credit to Robby Duguay (bandcamp page) for the music. Thanks a lot!