Little prototype made for the autumn 2018 Lisp Jam. It’s a turn-based dexterity game. Help Gravel the little slippery slime monster find their friends’ lost cells so that they can play music together and live happily! This game needs a gamepad with at least one joystick and one button, you move around by selecting a destination on the target disc with the joystick and validate with the button, that’s all there is to it. :) I did bite more that I could chew for this jam, as I experimented with a lot of things. As a result the gameplay and level design are quite poor, but at least I learned a ton about OpenGL! :D Source code repository: https://www.upyum.com/cgit.cgi/slilme/ A gamepad must be plugged in, otherwise the game will just close instantly! Credits |