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New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


https://albertoegv.itch.io/bloodydestiny


In Bloody Destiny you control an Egyptian who's destiny have to be fulfilled by... dying a few times.

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Personally, this project was my first time using Construct2 from zero, a challenge that helped me to understand how practical and intuitive this engine is.

My duties as Game Designer for this project were the implementation of the main mechanics, such as:

-Switch/Teleporter Interaction

-Entering Ghost Mode

-Item Levitation

In adition to that I created environment elements like background (Pyramid landscape taken from loyalty free Vector Website), switches (Skeleton taken from loyalty free Vector Website), and platforms. All of these using vector tracing on Adobe Illustrator.