tuxDB - linux gaming aggregate
TUXDB - LINUX GAMING AGGREGATE
 NEWS TOP_PLAYED GAMES ITCH.IO CALENDAR CHAT WINE SteamDeck
 STREAMERS CREATORS CROWDFUNDING DEALS WEBSITES ABOUT
 PODCASTS REDDIT 

 

SUPPORT TUXDB ON KO-FI

MENU

ON SALE

New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


https://digitalbarbarian.itch.io/exo-fleet


The year is 2200. The Imperial Fleet has suffered heavy losses defending against Xi attacks. Mankind's resources are reaching their limit. You have been promoted to Admiral of the remains of the 13th Fleet. Your mission is to defend the Hydra Star Cluster against Xeno incursion. They will attack us from all directions.

Exo Fleet is a space/action/strategy game. You must manage the defense of your star systems against a multitude of alien enemies. Build and upgrade a fleet with a variety of ship types and special weapons. Construct defensive weapons and fleets to protect your colonies. Use your mobility and firepower to crush the enemies of Mankind.

Update 1.3 Changes (May 22nd, 2019):

  • Fighters in formation will now attack close by enemy ships and fighters.
  • Hotkey buttons are now numbered.
  • Enemy fleets will now attack colonies directly when the player is in the same system. 
  •  If a colony takes enough direct damage it's infrastructure will be damaged and some citizens will be killed.
  • Tax generated from citizens is now higher, citizen deaths due to enemy raids is higher as well.
  • Can build artillery and missile batteries to defend colonies.
  • Fleets now have names on system map. Fleet icon on system map now scales with fleet size.
  • Camera now smoothly zooms in and out, can be controled with mouse scrollwheel.
  • Interstellar warp jumps can now be performed anywhere in a system.
  • Switching map mode also switches warp mode from interstellar to in system mode as well.
  • Enemy ships now warp away when a fleet is routed, resolving battles more quickly.
  • Selling ships now refunds the full amount of manpower and requisition, minus the repair cost.
  • UI icons now show the shape of the formation briefly when reorganizing fleet.
  • Overhaul of controls favouring use of mouse in all situations, right click to change direction of flagship.

NOTE: Saves from previous versions will not work.