https://adsumsoft.itch.io/defense-evolution Part tower defense, part RTS and part mathematical puzzle, "Defense: Evolution" is a minimalist game of territorial expansion and control that will engage you thanks to its simple yet deep strategical gameplay and high replayability factor. Your task is to wisely place a limited number of red cells anywhere in the play-field with the purpose of protecting the "beacon" (green cells) by an upcoming invasion (blue cells). Unique features: - High replayability: unpredictable outcomes, yet driven by a mathematically rigorous rule-set, make each new game different and unique. - Sharpen your pattern recognition and strategic skills. How to Play: There are 3 types of cells: Red (you), Green (the "Beacon", those you have to protect. If they die, it's Game Over) and Blue (the Invaders). 1. Any cell with fewer than 2 neighbours dies. 2. Any cell with 2 or 3 live neighbors lives on to the next generation. 3. 3 cells of the same kind next to an empty square will give birth to a new cell. 4. Any cell with more than 3 neighbors of a specific kind dies. 5. Beacon cells are particularly vulnerable to Invaders: two of them are enough to kill a nearby beacon cell! Every turn, score is computed by adding the number of Red cells alive. Evolution can be halted and restarted at different speed (turn by turn or continuous) by touching "Play" and "Fast Forward" controls. |