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https://fontmas.itch.io/proc-bubble-maze


Proc Bubble Maze

A procedurally generated puzzle game.

Long description:

This game use procedural techniques to generate mazes, visual assets colors and positions.

It's a simple game in which the objective is to control a bubble and try to find a goal in a randomized maze without dying.

This game was made for the Procedural Game Jam 2015. ( http://itch.io/jam/procjam)

Let me know if you enjoyed this game!

WebGL version outside itch.io:

http://www.ludabyte.com/ProcBubbleMaze/

Changelog:

v1.3.2

- Fixed the building map generation process

- Fixed screen auto-adjustment

- Speed up the build map process

- Update to Unity 3.5.6

- Now this is an open-source project.

- Github repository: https://github.com/fontmas/procbubblemaze

V1.3.1

- Particles effect added.

- New icons executables files.

- Removed the WeGL player to specific from itch.io website because some android's web browser crash when try to read directly the WebGL game.

- The crazy lights in night scene has a Unity 5.3.1f1 bug-feature. ;-)

V1.3

- New type of game mode: Night mode!

- Changed the bubble's curmple effect from a C# script to a shader. The crumple effect is much faster now.

- Update to Unity 5.3.1f1

- The WebGL version is musch faster now.

NOTE: If the linux version doesn't work try to download the Windows version and run it direct with WINE.

V1.2

- Ajustments in the generation algorithm concerning the difficulty level.

- Add Preview Map size button.

- Add Version number in the menu.

V1.1

- Add Difficulty level slide bar