https://fontmas.itch.io/proc-bubble-maze Proc Bubble Maze A procedurally generated puzzle game. Long description: This game use procedural techniques to generate mazes, visual assets colors and positions. It's a simple game in which the objective is to control a bubble and try to find a goal in a randomized maze without dying. This game was made for the Procedural Game Jam 2015. ( http://itch.io/jam/procjam) Let me know if you enjoyed this game! WebGL version outside itch.io: http://www.ludabyte.com/ProcBubbleMaze/ Changelog: v1.3.2 - Fixed the building map generation process - Fixed screen auto-adjustment - Speed up the build map process - Update to Unity 3.5.6 - Now this is an open-source project. - Github repository: https://github.com/fontmas/procbubblemaze V1.3.1 - Particles effect added. - New icons executables files. - Removed the WeGL player to specific from itch.io website because some android's web browser crash when try to read directly the WebGL game. - The crazy lights in night scene has a Unity 5.3.1f1 bug-feature. ;-) V1.3 - New type of game mode: Night mode! - Changed the bubble's curmple effect from a C# script to a shader. The crumple effect is much faster now. - Update to Unity 5.3.1f1 - The WebGL version is musch faster now. NOTE: If the linux version doesn't work try to download the Windows version and run it direct with WINE. V1.2 - Ajustments in the generation algorithm concerning the difficulty level. - Add Preview Map size button. - Add Version number in the menu. V1.1 - Add Difficulty level slide bar |