https://deadpixelsociety.itch.io/spacehorde :: AboutThis is the original version of the game as released for the Mooncord 2019 Game Jam held by MOONMOON_OW at twitch.tv/moonmoon_ow. It was developed in Kotlin using the libGDX game library over a period of 3 days. Bugs, balance issues and bad code are all present. :) :: GameplayThis version of SpaceHorde is a twin stick arena shooter in the style of Geometry Wars. Every 2000 points a new ship is added to your squadron of pixelship fighters. You control EVERY fighter at once. Every 5000 points you receive a new bomb. :: Requirements* Java 1.6+ :: Social web: https://www.thedeadpixelsociety.com |