https://alex-savander.itch.io/bunnycide DOWNLOADING THE .EXE OR .APP IS RECOMMENDED FOR OPTIMAL PERFORMANCE DISCLAIMER: This game is not finished and is a prototype. Expect non-optimal performance. A remake of Bunnycide is being worked on and will be released when ready. Controls: WASD and mouse to look around and shoot with the left mouse button. Game made as a Plysinki 2019 school project in 3-4 weeks by students from Stadin Ammattiopisto and City College Plymouth. Bunnycide is an action game where you drive a tank with your only goal being to slaughter infinitely respawning bunnies. You can also destroy their buildings if you so please. The game has 2 different levels to play in, one close quarters and the other with a larger area. Both have an option to choose day or night, with infinitely respawning hordes of bunnies. There are multiple bunny types and a boss bunny that attack you with different kinds of weapons and abilities. The environment is completely destructible with bunny-themed buildings like carrot houses and carrot walls. The player drives a tank, which can be upgraded to increase firing speed and max health. There are also power-ups that spawn randomly in the level that give temporary abilities like nuke bullets, fast speed, invulnerability & faster firing speed. Overall this game is gorey, fast-paced, over the top and a lot of fun. Credits: Alex Savander - Main Coder, extra 3D Eeva Torkkola (Demintai) - Coding, AI, 2D Jouni Heikkinen - 3D, Animation Benjamin Berts - Music, UI-art & 2D Jake Martin - Level Design, UI Nuutti Mettälä - SFX & Music Benjamin Blomstedt - SFX & Music |