Boxman is a Sokoban clone game. The goal is to push the boxes to their places. Boxman is not able to pull boxes so you can only push them. Be careful when you decide where to push the boxes (you can undo last move with "X" and reload the current level with "C" if you made a mistake). When all boxes are in their places the next level will start. This game was done for GBJam7 in august 2019. Controls (keyboard):
Credits: music and sounds : by Kanoa Ichiyanagi ( shake onigiri ) sprites and programming: by Tzoop used software : Godot, Aseprite used godot asset for color swap: by Krankomat this games project files are available on github (MIT license) |