tuxDB - linux gaming aggregate
TUXDB - LINUX GAMING AGGREGATE
 NEWS TOP_PLAYED GAMES ITCH.IO CALENDAR CHAT WINE SteamDeck
 STREAMERS CREATORS CROWDFUNDING DEALS WEBSITES ABOUT
 PODCASTS REDDIT 

 

SUPPORT TUXDB ON KO-FI

MENU

ON SALE

New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


https://ekroll.itch.io/gravity-multiplayer


Gravity is a multiplayer fps prototype where you as the name suggests, have the abillity to alter gravity.  The game is currently very simple and there are no teams or scores. You just respawn after being hit by paintballs 5 times. The world is random and may become more fancy in the future. This game is made with Godot Engine, Blender, Audacity, Cakewalk  and Gimp. It acts as a prototype for Gravity 2

(Video may be added some time)










When you start the game you get two options. You either Play, or Join a game.


If you choose to play a game, you create a server where you spawn in a randomly generated world.


When you`re about to start a game, you can set the desired server port and how many players that can join.

To join other`s games just enter their server-IP, server-port and a username to identify you in-game. Usernames are not implemented now (comes in the new game). The game is made for LAN`s, but has been tested with hamachi and will probably work over the internet with port-forwarding too. (maybe ngrok too, havent tried...)


The main mechanic in this prototype is the ability to alter gravity up or down. When in a random world I hope it leads to interesting gameplay and a lot of fun.


### Important

Both the description and the game itself may change a lot since the project is a prototype. Expect bugs, and that is one of the reasons it is important to be mindful. Be careful with port-forwarding and sharing local networks...

Controls:

  • WASD         Move around
  • Shift              Run (if you are moving)
  • Space           Jump around / Swim up
  • R                     Invert Gravity
  • T                      Slow down (your) time 100 times, temp pause...
  • CTRL            Swim down (maybe crouch in the future)
  • G                     Disable fancy graphics, enable VSYNC
  • 1-9                 Build with premade structures (not implemented properly yet)