https://lamelizard.itch.io/psychokinesis This arena boss-fight was heavily inspired by N64 collectathon bosses, particularly by Army Dillo and Dogadon from Donkey Kong 64. The game was made for a 2-3 month game jam which was focused on graphics with the topics
Story Minds can be transferred into machines. Our enemy has taken control over a space-stationesque satellite and is currently trying to boot up the doomsday-laser. Of the two robots up there is one with a weak security protocol, we hacked it and uploaded your mind. How to play required: recommended: mouse + keyboard: settings: Engine Features Like stated above the game jam was focused on graphics. We had to write our own engines in C++ using OpenGL, trying to implement as many (nice looking) features as possible. The main ones of my implementation are |