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New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


https://khutchins.itch.io/a-colossal-interruption


You've fallen asleep on the couch again when you're jolted awake by a loud explosion. An emergency broadcast alert is blaring...
"It's coming. Get out of the city."

How long has it been going on for? How long do you have left?

A Colossal Interruption is a PSX-style retro horror game that was made by one person in two days for the Haunted PS1 Wretched Weekend 1. It should take you around 5 minutes to complete.

Controls

MoveWASD/Left Stick
InteractF/Controller Button A
SprintShift/Left Stick Press
Open/Close Pause MenuESC/Start

Credits

Created by: Kevin Hutchins

Using

FPS Controller by Breogán Hackett

Retro 3D Shader Pack by LEAKYFINGERS

Models by Kenney and Quaternius


This was an interesting learning experience for me. All my previous Unity games haven't been in a retro style (well, not explicitly aimed at that), have generally been procedurally generated, and usually done in a more expansive timespan. I ended up cutting a lot of corners, whether by leaving placeholder not-quite-period-appropriate 3D models in or by removing interactability from the game, and ended up with much less polish than I'm happy with. Still, I'm content with what I achieved.