due to technical difficulties further development is on hold until the Godot Engine 4 release
Sorry for having not updated in over years now, but my old codebase on the old engine version just was very exhausting to maintain, and given it's not something i can work on 9-to-5 i decided to just wait with the rewrite. This project is not canceled, just on hiatus for now.
Current state:
the demo is exactly the same as the full version (so don't buy it yet unless you want to give me free money).
there's only a few levels
the story isn't fleshed out yet
but i've already hidden an easter egg somewhere in the code, let's see if someone finds it 😉
consider this a proof of concept / prototype release, more content will be added.
We have a Discord you can leave any feedback on, would be greatly appreciated.
Alternatively any issues can be reported on our Gitlab or via E-Mail.
Oh and since apparently you need one of those nowadays, the Roadmap is public (joke aside, that's literally just where I organize upcoming features I'm brainstorming about, some might not make it, some might be made that never were on it, don't sue me 😜).
You might have to click the game after it loads for it to recognize keyboard input.